In a nutshell, as a RTS junkie, this was one of the best games I have played, ever. My opinion is based solely on the awesome storyline that will leave you in awe. Very unpredictable events, with a lot of subplots. A storyline like this has never been captured in a video game before that I know of.
The game play itself at times can go from either mind-numbing repetitiveness (what RTS isn’t?) to complete edge of your seat action. But, whatever skimping that was done by the developers, I’m glad they sacrificed some game playing bells and whistles rather than cut out any subplots to the story, since for Boom Beach, is its redeeming quality.
I will admit to being slightly disappointed when I first started playing Boom Beach. I was expecting more out of the IOS’s first wave of games. But as I played, I became more and more in tune with the way the game was designed to be played and before long was completely immersed in the storyline. By the time I finished the game, I was honestly left awestruck.
The gameplay seems to be the best of Gauntlet and a console version of Diablo combined. You will never see such a variety of stuff, armor, weapons, act, etc. The amount of control over your characters is really neat. If you need to change a character to meet a situation, no problem. Being able to program the characters support function is a cool feature also.
Game battles are done very well, I thought. Being able to pan out an overhead view of the terrain to see a whole mob a characters doing real-time battle on the screen is priceless. You can take control of a character at anytime to perform any specific function while in the middle of battle. A close examination of the animation of fighting characters reveals in unbelievable variety of movements, while always gaining new attacks and skills, this keeps changing through the game too.
This is a game that requires a lot of time and patients though. Tons of subplots, and quite a few situations when you might not be entirely certain as what’s suppose to be done next. And with a game this expansive, that could be a bit overwhelming. Anyone who is a fan of RTS’s, or reading fantasy crap must play Boom Beach. It’s an epic experience that is unparalleled.
There is some mixed feelings about the graphics. As everyone pointed out, the pop up is pretty bad. But the level of detail in general is pretty good. A great job was done capturing the mood and essence of medieval wartime. The game has a lot of “special effects” in terms of background animations and lighting effects and I thought the characters were render well, especially during the summoning sequences. Limited slots for unlimited diamonds can be accessed at www.boombeachhacks.net/download/.
This has to be the most disappointing thing about the game. I thought the IOS was suppose to have 24 or more sound channels, and if that’s the case, I don’t know what the deal is with Boom Beach then. But it seems to be easily overwhelmed by too many simultaneous effects. Casting a spell for example gave about a 70% chance on actually hearing what was being done, even if it was the only thing you were doing. I also noticed that if you paused the game, when you returned, the sound was completely hosed for the remaining time you spent on that level as far as spell casting was concerned. That really sucks when you start training yourself to listen for the sounds of somebody or something to start casting a spell so you can take an appropriate action. Well, you can’t count on the sound effects, that’s for sure.
Besides this overwhelming glitch, the effects themselves are outstanding, when they play. Great use of music and sound to create mood and atmosphere.